Files
fltk/CMakeLists.txt
ManoloFLTK b371c1185c Add build option FLTK_USE_DBUS to allow build w/o dbus (PR #1252)
Thanks to @lanodan for most of the source code.
2025-06-03 16:19:27 +02:00

474 lines
17 KiB
CMake

#
# Main CMakeLists.txt to build the FLTK project using CMake
# Originally written by Michael Surette
#
# Copyright 1998-2025 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
#######################################################################
# Prevent building in the source tree - don't pollute the sources
#######################################################################
if("${CMAKE_BINARY_DIR}" STREQUAL "${CMAKE_SOURCE_DIR}")
message("")
message(STATUS "=======================================================================")
message(STATUS " NOTE: In-source builds of FLTK are disabled to prevent writing to the")
message(STATUS " NOTE: source tree. Please create a subfolder (e.g. 'build') and use")
message(STATUS " NOTE: `cmake ..` inside it or use for instance `cmake . -B build`.")
message(STATUS " NOTE: CMake will, however, create CMakeCache.txt and CMakeFiles/* .")
message(STATUS " NOTE: You must delete CMakeCache.txt and CMakeFiles/* manually.")
message(STATUS "=======================================================================")
message("")
message(FATAL_ERROR "*** In-source builds are disabled, please read notes above! ***")
endif()
#######################################################################
# Set CMake minimum version first: must be set before `project()`
#######################################################################
# Minimum CMake version required by FLTK 1.5
# Note 1: Currently the same as for FLTK 1.4.x but will likely be raised
# depending on new features introduced in FLTK 1.5.
cmake_minimum_required(VERSION 3.15.0 FATAL_ERROR)
# Since CMake 3.4: enable symbol export from all executable targets
# cmake_policy(SET CMP0065 OLD)
#######################################################################
# define the FLTK project and version
#######################################################################
project(FLTK VERSION 1.5.0)
#######################################################################
# set the required C++ standard -- may be overridden by the user
#######################################################################
# Note 1: We don't check if the user sets a standard older than C++11,
# but if they do, the build will fail.
# Note 2: For optimal portability we disable compiler specific
# extensions, but this can also be overridden by the user.
# Note 3: This code is experimental and intentionally undocumented.
# It may be removed or changed w/o notice.
if(DEFINED CMAKE_CXX_STANDARD)
if(CMAKE_CXX_STANDARD EQUAL 98 OR CMAKE_CXX_STANDARD LESS 11)
message(FATAL_ERROR "The FLTK project requires at least C++11")
endif()
else()
set(CMAKE_CXX_STANDARD 11 CACHE STRING "Minimal C++ Standard")
endif()
if(NOT DEFINED CMAKE_CXX_STANDARD_REQUIRED)
set(CMAKE_CXX_STANDARD_REQUIRED ON CACHE BOOL "Minimal C++ Standard Required?")
endif()
if(NOT DEFINED CMAKE_CXX_EXTENSIONS)
set(CMAKE_CXX_EXTENSIONS OFF CACHE BOOL "Use Compiler Specific C++ Extensions")
endif()
#######################################################################
# include macro and function definitions for general usage
#######################################################################
include(CMake/fl_debug_var.cmake)
include(CMake/fl_debug_pkg.cmake)
include(CMake/fl_add_library.cmake)
# right now we don't use compatibility functions
# include(CMake/compatibility.cmake)
if(0) # debug most important CMake variables and features
# FLTK version
fl_debug_var(FLTK_VERSION_MAJOR)
fl_debug_var(FLTK_VERSION_MINOR)
fl_debug_var(FLTK_VERSION_PATCH)
fl_debug_var(FLTK_VERSION)
# CMake version and C++ standard
fl_debug_var(CMAKE_VERSION)
fl_debug_var(CMAKE_CXX_STANDARD)
fl_debug_var(CMAKE_CXX_STANDARD_REQUIRED)
fl_debug_var(CMAKE_CXX_EXTENSIONS)
# Build platform
fl_debug_var(MSVC)
fl_debug_var(MINGW)
fl_debug_var(MSYS)
fl_debug_var(UNIX)
fl_debug_var(APPLE)
fl_debug_var(CMAKE_CROSSCOMPILING)
endif()
# Set FLTK_VERSION in the cache so user projects can access it,
# for instance if FLTK is built as a subproject (FetchContent)
set(FLTK_VERSION ${FLTK_VERSION} CACHE STRING
"FLTK version: generated by CMake, do not change" FORCE)
#######################################################################
# basic setup
#######################################################################
include(CMake/setup.cmake)
#######################################################################
# check for headers, libraries and functions
#######################################################################
include(CMake/resources.cmake)
#######################################################################
# options
#######################################################################
include(CMake/options.cmake)
#######################################################################
# generate version numbers and config headers
#######################################################################
include(CMake/gen_config.cmake)
#######################################################################
# Disable automatic code signing on macOS when using Xcode.
# This *MUST* be done after including CMake/options.cmake.
# Users can still enable code signing if they have a valid certificate.
# Details about code signing are beyond the scope of this document.
#######################################################################
# FIXME: some of the conditions below may be redundant, and the code
# below should be improved in a later version.
#######################################################################
if(APPLE) # AND NOT FLTK_BACKEND_X11 AND CMAKE_GENERATOR STREQUAL "Xcode")
if(NOT DEFINED CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED)
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED OFF CACHE BOOL
"Allow Code Signing when using Xcode")
endif()
endif()
#######################################################################
# print (debug) several build variables and options
#######################################################################
set(debug_build 0) # set to 1 to show debug info
if(debug_build)
message("")
message(STATUS "${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt: set 'debug_build' to 0 to disable the following info:")
fl_debug_var(WIN32)
fl_debug_var(MINGW)
fl_debug_var(CYGWIN)
fl_debug_var(MSVC)
fl_debug_var(UNIX)
fl_debug_var(APPLE)
fl_debug_var(CMAKE_BUILD_TYPE)
fl_debug_var(CMAKE_SIZEOF_VOID_P)
fl_debug_var(FLTK_OPTION_OPTIM)
fl_debug_var(CMAKE_C_FLAGS)
fl_debug_var(CMAKE_CXX_FLAGS)
fl_debug_var(CMAKE_EXE_LINKER_FLAGS)
message(STATUS "${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt: end of debug_build info.")
endif(debug_build)
unset(debug_build)
#######################################################################
# build the standard FLTK libraries
#######################################################################
add_subdirectory(src)
#######################################################################
# MSVC only: build a special object library for shared libs
#######################################################################
# When linking programs against the shared FLTK libraries we need to
# compile and link with fl_call_main.c, but this must not be compiled
# with macro FL_DLL, whereas all the other source file(s) *must* be
# compiled with macro FL_DLL to link against the shared libs.
# The latter is ensured by CMake properties of the shared libraries.
#
# Solution: build an extra object library with just this one file and
# link all the "shared" executables additionally against this object
# library to resolve the symbol 'WinMain()'.
#
# The object library is called 'call_main' and is available for fluid,
# fltk-options, and all test programs that link against shared FLTK
# libraries when using MSVC (Microsoft Visual Studio).
#
# ;-) I *love* Visual Studio ;-)
if(FLTK_BUILD_SHARED_LIBS AND MSVC)
add_library(call_main OBJECT EXCLUDE_FROM_ALL src/fl_call_main.c)
endif()
#######################################################################
# set CMAKE_INSTALL_RPATH for shared libraries on macOS before
# building executables. This assumes standard install locations like
# - prefix/bin executable (path part 2) or bundle (path part 3)
# - prefix/lib shared library
# These RPATH settings are effective when executables and shared libs
# are *installed*, they don't affect executables in the build folder.
# Affected executables (when linked against the shared FLTK libs):
# - fluid
# - fltk-options
# - test/* (e.g. games)
# Note: Path part 1 ("@loader_path") is used to find shared libraries
# in the same folder as the executable file (everywhere).
#######################################################################
if(FLTK_BUILD_SHARED_LIBS AND APPLE AND NOT FLTK_BACKEND_X11)
set(CMAKE_INSTALL_RPATH
@loader_path
@loader_path/../lib
@loader_path/../../../../lib)
endif()
#######################################################################
# build fluid (optional)
#######################################################################
set(FLTK_FLUID_EXECUTABLE "")
if(FLTK_BUILD_FLUID)
add_subdirectory(fluid)
endif(FLTK_BUILD_FLUID)
# Set FLTK_FLUID_EXECUTABLE in the cache for user projects.
# This can be used if FLTK has been built as a subproject.
set(FLTK_FLUID_EXECUTABLE
"${FLTK_FLUID_EXECUTABLE}" CACHE STRING
"FLTK's 'fluid' executable")
#######################################################################
# build fltk-options
#######################################################################
if(FLTK_BUILD_FLTK_OPTIONS)
add_subdirectory(fltk-options)
endif(FLTK_BUILD_FLTK_OPTIONS)
#######################################################################
# variables shared by export and install
# export.cmake creates configuration files for direct use in a built but uninstalled FLTK
# install.cmake creates these files for an installed FLTK
# these two would only differ in paths, so common variables are set here
#######################################################################
include(CMake/variables.cmake)
#######################################################################
# final config and export
#######################################################################
include(CMake/export.cmake)
#######################################################################
# options to build test/demo and example programs
#######################################################################
if(FLTK_BUILD_TEST)
add_subdirectory(test)
endif(FLTK_BUILD_TEST)
if(FLTK_BUILD_EXAMPLES)
add_subdirectory(examples)
endif(FLTK_BUILD_EXAMPLES)
#######################################################################
# Create and install version config file 'FLTKConfigVersion.cmake'
#######################################################################
include(CMakePackageConfigHelpers)
write_basic_package_version_file(FLTKConfigVersion.cmake
# [VERSION requiredVersion] # defaults to project version
COMPATIBILITY SameMinorVersion
)
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/FLTKConfigVersion.cmake
DESTINATION ${FLTK_CONFIG_PATH}
)
#######################################################################
# installation
#######################################################################
include(CMake/install.cmake)
#######################################################################
# Generate Library Export Headers *** EXPERIMENTAL *** WIP ***
#######################################################################
# Enable (1) or disable (0) generation of experimental headers (WIP)
set(GENERATE_EXPORT_HEADERS 0)
if(FLTK_BUILD_SHARED_LIBS AND GENERATE_EXPORT_HEADERS)
include(GenerateExportHeader)
generate_export_header(fltk_SHARED
BASE_NAME fl
EXPORT_FILE_NAME FL/fltk_export.h
STATIC_DEFINE FL_STATIC_LIB
)
if(NOT MSVC)
# Visual Studio builds only one shared lib (DLL)
generate_export_header(fltk_images_SHARED
BASE_NAME fl_images
EXPORT_FILE_NAME FL/fltk_images_export.h
STATIC_DEFINE FL_STATIC_LIB
)
generate_export_header(fltk_forms_SHARED
BASE_NAME fl_forms
EXPORT_FILE_NAME FL/fltk_forms_export.h
STATIC_DEFINE FL_STATIC_LIB
)
generate_export_header(fltk_gl_SHARED
BASE_NAME fl_gl
EXPORT_FILE_NAME FL/fltk_gl_export.h
STATIC_DEFINE FL_STATIC_LIB
)
endif(NOT MSVC)
endif(FLTK_BUILD_SHARED_LIBS AND GENERATE_EXPORT_HEADERS)
#######################################################################
# Configure CPack only if this is the top level project.
# The logic may be extended if including CPack is made optional.
# Currently it is included unconditionally for testing purposes.
#######################################################################
if(FLTK_IS_TOPLEVEL)
add_subdirectory(package)
endif()
#######################################################################
# Output Build Configuration Summary
#######################################################################
include(FeatureSummary) # CMake Feature Summary
include(CMake/fl_summary.cmake) # special FLTK summary macros
# CMake Feature Summary
message("")
set(_descr "${PROJECT_NAME} ${FLTK_VERSION} generated by CMake ${CMAKE_VERSION}")
feature_summary(WHAT ALL DESCRIPTION "Configuration Summary for ${_descr} --\n")
# FLTK specific build configuration and options (see macros in fl_summary.cmake)
# "title" dir build (bool) option to set
fl_summary_build("Static libraries" lib TRUE "n/a")
fl_summary_build("Shared libraries" lib FLTK_BUILD_SHARED_LIBS FLTK_BUILD_SHARED_LIBS)
fl_summary_build("The forms library" lib FLTK_BUILD_FORMS FLTK_BUILD_FORMS)
fl_summary_build("The OpenGL library" lib FLTK_USE_GL FLTK_BUILD_GL)
fl_summary_build("fluid" bin FLTK_BUILD_FLUID FLTK_BUILD_FLUID)
fl_summary_build("fltk-options" bin FLTK_BUILD_FLTK_OPTIONS FLTK_BUILD_FLTK_OPTIONS)
fl_summary_build("Test programs" bin/test FLTK_BUILD_TEST FLTK_BUILD_TEST)
fl_summary_build("Example programs" bin/examples FLTK_BUILD_EXAMPLES FLTK_BUILD_EXAMPLES)
message(STATUS "")
fl_summary("FLTK Library (API) version" "${FLTK_VERSION}")
fl_summary("ABI version (FL_ABI_VERSION)" "${FL_ABI_VERSION}")
if(CMAKE_BUILD_TYPE STREQUAL "")
fl_summary("Build configuration" "<unspecified>")
else()
fl_summary("Build configuration" "${CMAKE_BUILD_TYPE}")
endif()
fl_summary("Installation prefix" "${CMAKE_INSTALL_PREFIX}")
message("")
# "title" name system library if used
fl_summary_image("Bundled Libraries" JPEG LIB_jpeg)
fl_summary_image("" PNG LIB_png)
fl_summary_image("" ZLIB LIB_zlib)
if(FLTK_USE_WAYLAND)
if(USE_SYSTEM_LIBDECOR)
fl_summary("" "Libdecor = System: ${SYSTEM_LIBDECOR_LINK_LIBRARIES}")
else()
fl_summary("" "Libdecor = Bundled")
endif()
fl_summary_yn("Use DBUS" DBUS_FOUND)
endif(FLTK_USE_WAYLAND)
message("")
if(UNIX AND NOT (APPLE AND NOT FLTK_BACKEND_X11))
if(FLTK_USE_WAYLAND)
if(FLTK_BACKEND_X11)
fl_summary("Use Wayland" "Yes (can also run as X11 client)")
else()
fl_summary("Use Wayland" "Yes (cannot run as X11 client)")
endif(FLTK_BACKEND_X11)
else()
fl_summary("Use Wayland" "No (X11 is used)")
endif(FLTK_USE_WAYLAND)
fl_summary_yn("All drawing uses Cairo" FLTK_USE_CAIRO)
fl_summary_yn("Use Pango" USE_PANGO)
if(NOT USE_PANGO)
fl_summary_yn("Use Xft" USE_XFT)
endif()
endif()
set(title "Fl_Cairo_Window support")
if(FLTK_HAVE_CAIROEXT)
fl_summary("${title}" "Yes (extended)")
elseif(FLTK_HAVE_CAIRO)
fl_summary("${title}" "Yes (standard)")
else()
fl_summary("${title}" "No")
endif()
message("")
fl_summary( "CMAKE_CXX_STANDARD" "${CMAKE_CXX_STANDARD}")
fl_summary_yn("CMAKE_CXX_STANDARD_REQUIRED" CMAKE_CXX_STANDARD_REQUIRED)
fl_summary_yn("CMAKE_CXX_EXTENSIONS" CMAKE_CXX_EXTENSIONS)
message("")
message(STATUS "End of Configuration Summary --\n")
# optional info for "modern CMake"
if(0) # debug built library and fluid targets
message(STATUS "------------------------ TARGETS ------------------------")
foreach(tgt fltk fluid fluid-cmd options options-cmd images gl forms jpeg png z)
if(TARGET fltk::${tgt})
message("Target: fltk::${tgt}")
# fl_debug_target(fltk::${tgt})
endif()
if(TARGET fltk::${tgt}-shared)
message("Target: fltk::${tgt}-shared")
# fl_debug_target(fltk::${tgt}-shared)
endif()
endforeach()
message(STATUS "---------------------------------------------------------")
endif()